![]() The code that runs when a provisioner gets reassigned, and even the WorkshopParentScript.ClearCaravansFromWorkshopPUBLIC() function both fail because they rely on the AV information still being present on the provisioner. Obviously this means that any mods and names and so on applied to the automaton go missing, but this also means that the next time the supply line they actor used to belong to gets cleaned back up, the call toĪssignedActor.GetCaravanDestinationID() fails, because there isn't a WorkshopParent.WorkshopCaravanDestination AV stored on the actor anymore. DLC01LvlCompWorkbenchBot, and all of the data stored on the actor itself by e.g.ĪssignedActor.SetValue(WorkshopCaravanDestination, destinationID) The result of this bug is that Automatron robots who have been assigned to supply lines occasionally get reset to back to their base form state, i.e. ![]() This is a fairly well-known issue, but surprisingly I can't find anything on the tracker here about it, so here it is. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |